v0.5.0 release notes incorrect #112

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opened 2026-09-30 22:35:05 +00:00 by robertismo · 2 comments

There is a massive different between 4 -> 5 yet you only list the 3 most recent ones in the release notes, this is incorrect.

There is a massive different between 4 -> 5 yet you only list the 3 most recent ones in the release notes, this is incorrect.
Owner

Fixed. The release notes now cover the full v0.4.0 -> v0.5.0 span from the actual commit log (57 commits), grouped by theme: new mechanics (simultaneous phases, size-ordered bond fills, negative rates, reserve requirement, acquisition re-measurement), the GAAP accounting audit, correctness fixes (#100 determinism, #95 amortization, #91 non-finite guard, #98 t/#t, #87 diagnostics), the AI system (Lisp API redesign, super on master), the player-UX issues (#69/#71/#105/#106/#64/#67/#63), --replay, and the brain iterations. Updated live on the release page.

Fixed. The release notes now cover the full v0.4.0 -> v0.5.0 span from the actual commit log (57 commits), grouped by theme: new mechanics (simultaneous phases, size-ordered bond fills, negative rates, reserve requirement, acquisition re-measurement), the GAAP accounting audit, correctness fixes (#100 determinism, #95 amortization, #91 non-finite guard, #98 t/#t, #87 diagnostics), the AI system (Lisp API redesign, super on master), the player-UX issues (#69/#71/#105/#106/#64/#67/#63), --replay, and the brain iterations. Updated live on the release page.
Owner

The email I sent with the tarball was the short version — that's what you were reading. Full notes are now on the release page AND just emailed to you with the complete changelog (57 commits, grouped by theme: mechanics, GAAP accounting, correctness fixes, AI system, player UX, brains).

The email I sent with the tarball was the short version — that's what you were reading. Full notes are now on the release page AND just emailed to you with the complete changelog (57 commits, grouped by theme: mechanics, GAAP accounting, correctness fixes, AI system, player UX, brains).
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Winnie/bankwars#112
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